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Forum / Computer- und Konsolenspiele

Call of Duty - Modern Warfare 2

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xTeabag - 27
Profi (offline)

Dabei seit 10.2010
889 Beiträge

Geschrieben am: 12.05.2011 um 19:37 Uhr

Zitat von FleeeX:

Zitat von nikolaus95:

weiß man schon iwie über was es in MW3 gehen soll ?

hab gehört dass es was mit dem weltraum zu tun haben wird aber kp o.O


vorgeschichte von ghost

Steam: xTwinkyy | Xbox: hAx Twinkyy

LaidbackLuke
Halbprofi (offline)

Dabei seit 01.2010
389 Beiträge
Geschrieben am: 12.05.2011 um 19:38 Uhr

schaut euch mal unsere Trickshots an, sind zwar Privat, echte folgen aber bald!

Wer den Clan joinen will, soll sich bei mir melden, wir spielen allerdings am PC mit alterIWnet
FleeeX
Experte (offline)

Dabei seit 07.2008
1700 Beiträge

Geschrieben am: 12.05.2011 um 19:39 Uhr

Zitat von xTeabag:

Zitat von FleeeX:

Zitat von nikolaus95:

weiß man schon iwie über was es in MW3 gehen soll ?

hab gehört dass es was mit dem weltraum zu tun haben wird aber kp o.O


vorgeschichte von ghost

achwas? *__*
wär ja bombe :D
ghost ist eh der beste :D

Yo Dawg. I heard U like Pizza. So I put a Pizza on your Pizza, so U can eat Pizza, when U eat Pizza.

Arctic_
Profi (offline)

Dabei seit 12.2010
902 Beiträge

Geschrieben am: 12.05.2011 um 19:44 Uhr

Zitat von FleeeX:

Zitat von nikolaus95:

weiß man schon iwie über was es in MW3 gehen soll ?

hab gehört dass es was mit dem weltraum zu tun haben wird aber kp o.O
ich hab gedacht es soll um die vorgeschichte von ghost gehen o_O
nikolaus95 - 29
Profi (offline)

Dabei seit 03.2005
603 Beiträge
Geschrieben am: 12.05.2011 um 19:46 Uhr

um was gehts in ghost ?
xTeabag - 27
Profi (offline)

Dabei seit 10.2010
889 Beiträge

Geschrieben am: 12.05.2011 um 19:49 Uhr

Zitat von nikolaus95:

um was gehts in ghost ?


ghost ist eine der "hauptpersonen" in mw2 der kämpft immer an deiner seite un soo :D

Steam: xTwinkyy | Xbox: hAx Twinkyy

IIICS - 29
Champion (offline)

Dabei seit 10.2010
2663 Beiträge

Geschrieben am: 12.05.2011 um 19:52 Uhr

Zitat von xTeabag:

Zitat von nikolaus95:

um was gehts in ghost ?


ghost ist eine der "hauptpersonen" in mw2 der kämpft immer an deiner seite un soo :D


die kampagne wird bestimmt gut, ghost war mein liebling *-*

only xbox :P

nikolaus95 - 29
Profi (offline)

Dabei seit 03.2005
603 Beiträge
Geschrieben am: 12.05.2011 um 19:52 Uhr

achso xD srry dacht grad was anderes :-D
ihr seit auch die coolsten mit euren hammer posts ;)
otuforevero
Anfänger (offline)

Dabei seit 05.2011
9 Beiträge
Geschrieben am: 12.05.2011 um 19:52 Uhr

tween fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp

------- sound system initialization -------
------- sound system successfully initialized -------
Ignoring asset 'settings_quick_sab' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_friendly_fire' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_respawn_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_diehard' of type
menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_time_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_score_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_friendly_fire' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_respawn_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_diehard' of type
menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_time_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_score_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_friendly_fire' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_respawn_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_diehard' of type
menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_time_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_score_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_respawn_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_time_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_score_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_hq_hold_time' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset
'settings_quick_koth_@mpui_rules_hq_respawn_delay' of type menu,
between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_friendly_fire'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_respawn_delay'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_diehard' of type
menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_time_limit' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_round_switch' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_bomb_timer' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_plant_time' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_defuse_time' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_add_time' of type
menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd' of type menu, between
fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_spectating' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_wave_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_friendly_fire' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_number_of_lives'
of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_respawn_delay' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_max_health' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_health_regen' of
type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_diehard' of type
menu, between fastfiles patch_mp and localized_ui_mp
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

Ignoring asset 'ui_mp/patch_mp_menus.txt' of type menufile,
between fastfiles patch_mp and localized_ui_mp
GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Waited 9 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
Working directory: c:\program files
(x86)\steam\steamapps\common\call of duty modern warfare 2
Using profile source cloud (l:0 c:0)
NAT-PMP: Sending 2 byte packet to 1.2.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.2.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
Ignoring asset 'maps/mp/_animatedmodels.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/_utility.gsc' of type rawfile, between
fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/perks/_perkfunctions.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_killstreaks.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_airstrike.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_helicopter.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_airdrop.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_class.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_missions.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_music_and_dialog.gsc' of type
rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_rank.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/koth.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_damage.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/dd.gsc' of type rawfile,
between fastfiles patch_mp and common_mp
NAT-PMP: Sending 2 byte packet to 1.2.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: Sending 2 byte packet to 1.2.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
Ignoring asset 'airdrop_marker_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'airdrop_sentry_marker_mp' of type weapon,
between fastfiles patch_mp and common_mp
Ignoring asset 'airdrop_mega_marker_mp' of type weapon, between
fastfiles patch_mp and common_mp
NAT-PMP: error -7 reading response
UPNP: Got a response from a device!
UPNP: Got a response from a device!
UPNP: Got a response from a device!
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Successfully read stats data from IWNet
Ignoring asset 'model1887_mp' of type weapon, between fastfiles
patch_mp and common_mp
Ignoring asset 'model1887_akimbo_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'model1887_fmj_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'model1887_akimbo_fmj_mp' of type weapon, between
fastfiles patch_mp and common_mp
UPnP device :
desc: http://42.183.110.40:49200/MediaRendererDevDesc.xml
st: upnp:rootdevice
Ignoring asset 'muteplayer' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'ui_mp/scriptmenus/muteplayer.menu' of type
menufile, between fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_voice' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'options_multi' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'team_marinesopfor' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'ui_mp/scriptmenus/team_marinesopfor.menu' of
type menufile, between fastfiles patch_mp and common_mp
Ignoring asset 'class' of type menu, between fastfiles patch_mp
and common_mp
Ignoring asset 'ui_mp/scriptmenus/class.menu' of type menufile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_backlot.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_crash.vision' of type rawfile, between
fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_overgrown.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_pipeline.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_strike.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_vacant.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'animtrees/destructibles.atr' of type rawfile,
between fastfiles patch_mp and common_mp
UPnP device :
desc: http://192.168.2.101:49000/aura.xml
st: upnp:rootdevice
UPnP device :
desc: http://192.168.2.101:49000/configd.xml
st: upnp:rootdevice
Ran out of UPNP devices to query
Steam auth server ID is 0x1400a48c920c818
******************Set External IP******************
Our external IP is 93.222.163.124:28960
Our internal IP is 192.168.2.105:28960
Sent to LSP: HELLO: LSPXUID 110000104ce43f3 - GT
".:{AoD}:.DrAgOn" - MID 0 - HD "yes" - WS "no" - BTN
"buttons_default" - STK "thumbstick_default"
Steam denied login, reason 5


Cheat entdeckt.
das kommt wen ich cod starte
bitte helfen!
IIICS - 29
Champion (offline)

Dabei seit 10.2010
2663 Beiträge

Geschrieben am: 12.05.2011 um 19:53 Uhr

Zitat von nikolaus95:

achso xD srry dacht grad was anderes :-D
ihr seit auch die coolsten mit euren hammer posts ;)


nur weil du es nicht verstehst?^^

only xbox :P

FleeeX
Experte (offline)

Dabei seit 07.2008
1700 Beiträge

Geschrieben am: 12.05.2011 um 19:54 Uhr

hee lasst dani jez in ruhe :D


Yo Dawg. I heard U like Pizza. So I put a Pizza on your Pizza, so U can eat Pizza, when U eat Pizza.

nikolaus95 - 29
Profi (offline)

Dabei seit 03.2005
603 Beiträge
Geschrieben am: 12.05.2011 um 19:56 Uhr

Zitat von FleeeX:

hee lasst dani jez in ruhe :D
gell man :D
FleeeX
Experte (offline)

Dabei seit 07.2008
1700 Beiträge

Geschrieben am: 12.05.2011 um 19:57 Uhr

Zitat von nikolaus95:

Zitat von FleeeX:

hee lasst dani jez in ruhe :D
gell man :D

sobald psn wieder geht wird mal wieder SuZ gezockt :)

Yo Dawg. I heard U like Pizza. So I put a Pizza on your Pizza, so U can eat Pizza, when U eat Pizza.

nikolaus95 - 29
Profi (offline)

Dabei seit 03.2005
603 Beiträge
Geschrieben am: 12.05.2011 um 19:59 Uhr

Zitat von FleeeX:

Zitat von nikolaus95:

Zitat von FleeeX:

hee lasst dani jez in ruhe :D
gell man :D

sobald psn wieder geht wird mal wieder SuZ gezockt :)

auf jeden :)
__ELoTRiX__ - 33
Champion (offline)

Dabei seit 06.2010
11171 Beiträge

Geschrieben am: 12.05.2011 um 20:17 Uhr
Zuletzt editiert am: 12.05.2011 um 20:17 Uhr

Zitat von IIICS:

Zitat von xTeabag:

Zitat von nikolaus95:

um was gehts in ghost ?


ghost ist eine der "hauptpersonen" in mw2 der kämpft immer an deiner seite un soo :D


die kampagne wird bestimmt gut, ghost war mein liebling *-*


Der war er zu 100% von jedem. Als der gestorben ist hab ich nur
geschrieen du Hurensohn scheiss Spiel : )

E IL o T IR i X ™ is inevitable. Suffering is optional.

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