Geschrieben am: 09.01.2009 um 02:28 Uhr
Zuletzt editiert am: 03.02.2009 um 21:48 Uhr
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Nicht mal mehr 2 Monate wird es dauern, dann wird das langerwartete ÜBERSPIEL -KILLZONE 2- erscheinen. (PS3 ONLY)
Auf der gestrigen CES 2009 wurden drei neue Videos gezeigt
Enjoy:
Cinematic Trailer
Superb Trailer
Ballet of Death
Details Trailer (Cam)
![[verlinkte Grafik wurde nicht gefunden]](http://i43.tinypic.com/jsevxy.jpg)
![[verlinkte Grafik wurde nicht gefunden]](http://i44.tinypic.com/eh56a.gif)
![[verlinkte Grafik wurde nicht gefunden]](http://i42.tinypic.com/deqwia.gif)
![[verlinkte Grafik wurde nicht gefunden]](http://i42.tinypic.com/juh5p5.gif)
![[verlinkte Grafik wurde nicht gefunden]](http://i40.tinypic.com/23wmiwi.gif)
So, schon mal für die, die sich auf die MP-Machtes freuen. Schon überlegt, welche Klasse ihr euch zusammenstellt?! ^^
--ENGINEER--
![[verlinkte Grafik wurde nicht gefunden]](http://i40.tinypic.com/2w69w20.jpg)
Zitat: Engineer/Engineer
Primary: Sets up an automated turret which targets the enemy.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Engineer/Medic
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a health pack, which can be picked up by other players.
Engineer/Scout
Primary: Sets up an automated turret which targets the enemy.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Engineer/Assault
Primary: Sets up an automated turret which targets the enemy.
Secondary: Temporarily boosts running speed.
Engineer/Tactician
Primary: Sets up an automated turret which targets the enemy.
Secondary: Requests air support from a sentry bot which targets the enemy.
Engineer/Saboteur
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a sticky, proximity-activated C-4 charge.
--MEDIC--
![[verlinkte Grafik wurde nicht gefunden]](http://i40.tinypic.com/1198j85.jpg)
Zitat: Medic/Medic
Primary: Revives downed team mates.
Secondary: Throws a health pack, which can be picked up by other players.
Medic/Engineer
Primary: Revives downed team mates.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Medic/Scout
Primary: Revives downed team mates.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Medic/Assault
Primary: Revives downed team mates.
Secondary: Temporarily boosts running speed.
Medic/Tactician
Primary: Revives downed team mates.
Secondary: Requests air support from a sentry bot which targets the enemy.
Medic/Saboteur
Primary: Revives downed team mates.
Secondary: Throws a sticky, proximity-activated C-4 charge.
--SCOUT--
![[verlinkte Grafik wurde nicht gefunden]](http://i39.tinypic.com/1zr1kqd.jpg)
Zitat: Scout/Scout
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Scout/Engineer
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Scout/Medic
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a health pack, which can be picked up by other players.
Scout/Assault
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Temporarily boosts running speed.
Scout/Tactician
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Requests air support from a sentry bot which targets the enemy.
Scout/Saboteur
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a sticky, proximity-activated C-4 charge.
--ASSAULT--
![[verlinkte Grafik wurde nicht gefunden]](http://i39.tinypic.com/2ekoiz9.jpg)
Zitat: Assault/Assault
Primary: Dons heavy armor twice as strong as normal.
Secondary: Temporarily boosts running speed.
Assault/Engineer
Primary: Dons heavy armor twice as strong as normal.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Assault/Medic
Primary: Dons heavy armor twice as strong as normal.
Secondary: Throws a health pack, which can be picked up by other players.
Assault/Scout
Primary: Dons heavy armor twice as strong as normal.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Assault/Tactician
Primary: Dons heavy armor twice as strong as normal.
Secondary: Requests air support from a sentry bot which targets the enemy.
Assault/Saboteur
Primary: Dons heavy armor twice as strong as normal.
Secondary: Throws a sticky, proximity-activated C-4 charge.
--TACTICIAN--
![[verlinkte Grafik wurde nicht gefunden]](http://i43.tinypic.com/152jqsl.jpg)
Zitat: Tactician/Tactician
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Requests air support from a sentry bot which targets the enemy.
Tactician/Engineer
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Tactician/Medic
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Throws a health pack, which can be picked up by other players.
Tactician/Scout
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Tactician/Assault
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Temporarily boosts running speed.
Tactician/Saboteur
Primary: Throws a colored smoke grenade, which serves as a spawn point.
Secondary: Throws a sticky, proximity-activated C-4 charge.
--SABOTEUR--
![[verlinkte Grafik wurde nicht gefunden]](http://i43.tinypic.com/2dc5t91.jpg)
Zitat: Saboteur/Saboteur
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a sticky, proximity-activated C-4 charge.
Saboteur/Engineer
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.
Saboteur/Medic
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a health pack, which can be picked up by other players.
Saboteur/Scout
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
Saboteur/Assault
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Temporarily boosts running speed.
Saboteur/Tactician
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Requests air support from a sentry bot which targets the enemy.
![[verlinkte Grafik wurde nicht gefunden]](http://i42.tinypic.com/2itfqiq.png)
(Copy&Paste ums größer zu sehen )
like no other
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